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Hi, I'm 

Thibault

Junior Software Developer

Experience

AdRem Software

AdRem Software

Software Developer - 4 months

During my 4-month internship as a software developer at NetCrunch, I utilized my proficiency in JavaScript to contribute to the development of new features, specifically in the areas of maintenance and network discovery.

I also leveraged the Lit framework to create reusable and efficient web components.

Additionally, I developed scripts to automate tasks, which improved efficiency and productivity.

04/2023 - 07/2023Poland
DriveLock

DriveLock

Software Developer - 6 months

Collaborated with a team of developers to enhance the functionality and performance of the DriveLock Operations Center (DOC), a modern web-based user interface for the DriveLock Zero Trust Platform.

Utilized Angular and TypeScript to build new features and optimize the user experience.

Contributed to improving database performance by optimizing C# queries.

07/2021 - 01/2022Germany
Epitech

Epitech

Computer Science Student - since 2020

As a Computer Science student at Epitech in France since 2020, I have been exposed to a diverse range of programming languages and technologies. Through a project-based curriculum, I have gained practical experience in developing software solutions that solve real-world problems.

At Epitech, I have had the opportunity to work collaboratively with peers on group projects and present our work to industry professionals. This has helped me to develop not only my technical skills but also my ability to communicate and work effectively in a team.

2020 - CurrentFrance

Projects

Click on collapsed projects to get more details

Stack:

Next.js, Headless UI, TailwindCSS, Cloudflare, Sonner, zod

What I learned:

How to build a website with Next.js, host it with Cloudflare and validate user data.

Project screenshot
Stack:

C++, Raylib, CMake, CI/CD, Blender

What I learned:

How to build a game with only a graphics library

Project screenshot
Stack:

C++, Raylib, CMake, CI/CD, Blender, Asio

What I learned:

How to build a game with multiplayer capabilities

Made with ❤️ by Thibault B.